13 de abril de 2011

GLBasic actualizado a 9.040

El pasado mes de Febrero, Gernot anunció en el foro de GLBasic la actualización a la versión 9 tal como ya comenté en el blog. Esta semana he actualizado a la última versión.


Aprovecho para publicar el log completo de actualizaciones desde la versión 8.x.

A destacar la incorporación de Android en el SDK.

(fichero log_e.gbas)
// 9.040
// Kern:
// NETWEBGET$ returned nothing when the buffer was too small.

// 9.033
// Pandora:
// Windows compiler included. Please install
// setup>=9.033.
//
// Core:
// INPUT with optional font kerning option.
// ENCRYPT$ with empty strings was broken.
// Fixed memory leak in GRABSPRITE with
// landscape mode on mobiles.
//
// Using proper character translations for
// INKEY$ (works for äöü, éèê and others)

// Editor:
// Can include any text files to your project now.
// Sorting project files by file name now.

// 9.026
// Win32:
// Sound was broken.

// 9.024
// Win32:
// Crash of 021 update is fixed.
// iPhone:
// Retina display returns proper touch coords.
// Mac OSX:
// No more SDL_mixer dependency. MP3 runs!
// Remove compiler\platfofm\Mac\runtimes\frameworks\SDL_mixer
// to get smaller builds.

// 9.018
// WebOS:
// lib was missing.

// 9.015
// Editor:
// Strange flickering should be fixed.

// 9.014
// Core:
// TRIM$, right trim and iniopen had problems
// with umlaut characters (ascii > 127)
//
// DECLARE was buggy. The libraries will be loaded after
// initialization of the GLBasic core now. Debug output is
// made for errors.
//
// ENCRYPT$ could have crashed (internal memory overflow)
//
// 3D: Shadows for scaled objects were totally wrong.
//
// WinCE:
// DOESFILEEXIST didn't work.
//
// Pandora:
// Framebuffer object was not linked properly.
//
// Editor:
// Last edited platform is remembered for project options.
// Scrolling with mouse wheel is limited to visible text.

// 9.006
// Core:
// License problems solved.
// Pandora-lib was old.

// 9.003 - RELEASE 9
// Core:
// Problems with memory allocation in arrays fixed.
//
// New Command:
// PAUSEMUSIC
// LOADSPRITEMEM() - load image pixels to DIM array.
//
// WebOS:
// Landscape mode implemented
//
// WebOS/Linux/Mac:
// SLEEP with < 1000 ms failed. Bug is fixed. // // Core: // INSTR had a bug when both string lengths were identical. // // Win32: // Using DirectX 8 for input (was DX 5 before) // // Editor: // Fixed flickering on document tabs. // Fixed some minor Windows 7 issues. // Debugger works on Windows 7. // Debugger does no longer lock the file. // Mouse works better when debugging. // Docked windows remember their position. // Minor IDE fixes with new compiler and runtimes. // New runtimes - no more external runtime setup. // Colour selection is applied to all documents at once. // Ctrl+C was assigned to Compiler/Stop building instead of Copy.

2 comentarios:

Vain MD dijo...

No Updates Hark0?¿...

TheHark0 dijo...

En breve publicaré mis avances de Agosto... ;D

Gracias por tu interés.